Transfers 10% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Transfers 20% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Transfers 30% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Transfers 40% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Transfers 50% of received damage to a servitor. MP is continuously consumed proportional to user's level.